I'm not a drummer, but I still will write drumkit stuff so support my songs and I think that the new layout stuff is just a lot more inconvenient that before. I much prefer the small white bar across my screen then a huge tab that's just in the way. It does sound a lot better than the basic but there's only one type of sound which is very limiting unlike with the basic sounds were you can choose from power, standard, room, jazz etc. For example, if you're writing metal and want more power, double bass just doesn't hit with the new sounds. If you're like me and don't want bass drum defaulted to voice 2 you still have to change the drum settings manually which isn't terrible because I was doing it before anyways but I still wish there was an easier way to do it. Overall, just trying to place notes is unnecessarily more difficult than it was before. as nice as it sounds, in my opinion it's just not worth the hassle.
*Note: This review was originally written in Korean and translated into English using ChatGPT.*
I'll clearly explain why the hi-hat auto-close feature is problematic rather than helpful:
**1. A dedicated hi-hat pedal symbol already exists.**
Music notation already provides a dedicated hi-hat pedal symbol (marked as an 'x') near the bass drum notes. If a composer wants the hi-hat to close, they can simply use this existing symbol explicitly.
**2. It's impossible for an algorithm to accurately predict all musical contexts where the hi-hat should close.**
Music varies greatly, and I believe this diversity should ideally be clearly expressed through notation. After the recent update, I noticed the hi-hat now automatically closes whenever there’s a rest or another note following an open hi-hat symbol. Moreover, there seems to be a bug:
- In the previous version of Muse Percussion, consecutive open hi-hat symbols naturally sustained even if the following open hi-hat had a softer dynamic marking than the previous one (for example, 'f' followed by 'mf'). This behavior accurately reflected realistic playing.
- In the updated version, however, the hi-hat sound unexpectedly cuts off at the second note with the softer dynamic marking.
Here's a simple, practical example to demonstrate the issue:
- **Open Hi-Hat/Kick Drum:** Beats 1, 2.5, and 4
- **Snare:** Beats 1.5, 1.75, 2, 2.25, 3, 3.25, 3.5, 3.75, 4.5, and 4.75
In this scenario, the automatic hi-hat closing interrupts the open hi-hat sound whenever the snare hits occur. Another common scenario affected by this issue is playing paradiddles, with the right hand on an open hi-hat and the left hand on the snare drum.
If composers intentionally want to cut off the hi-hat sound, they can explicitly include the pedal symbol. However, due to the current auto-close behavior, the hi-hat sound prematurely cuts off even without the pedal symbol, significantly disrupting intended musical expressions.
Muse Hub automatically updates by default, meaning the software updated without my consent, and I can no longer revert to the previous sound behavior. This severely affected my workflow, ruining carefully prepared scores that required extensive effort.
I sincerely ask the developers to reconsider this feature.
Muse percussion is such a massive step up from the previous sounds. Every problem I've ever had with the MSBasic sound library has been removed and replaced with something incredible, especially with the new update which added even more instruments.
I’ve seen other people with the same problem, wtf? Nothing I download shows up in musescore. I’ve sent bug issues as well
This pack is downloaded but not showing up in Musescore. It ruined all my percussion programming by reverting back to MS Basic.
really good i just would like a rainstick
I could have sworn I had this. I check, and I do own it, but it’s not downloaded and like the last person said, it’s not downloadable. Hopefully a bug that gets resolved soon. If not, please know that we want this pack back.
It’s not allowing me to download this pack since it updated, and now I cannot use it in my compositions.
It is beautiful though, so I’m sad I can’t get it back.
thank you for fixing the problem.
They fixed the problem as soon as it arrived, good job.
Recurring issue with vanishing acts. Get it together guys, it's not something new, so Something's not doing what it should.
Also submitted a bug report. Really crushed over this, loved the sounds far more than the default soundpack. Please patch :(
Suddenly, the percussion doesn't show up in Musesore anymore.
Everything about this is amazing, nothing else to really say.
The only issue I have is with the drum kit, I feel like it could definitely support more drums (like the large kit in regular MS basic), and the balance between each part of the kit seems a bit off (E.G in one song I'm working on, at forte the hi hat open and closed is a bit louder than the kick and snare drum)
Like most of the muse group packs, this one is good, however there is an issue with the bass drums currently where it plays tremellos (specifically the 8th note/16 note ones) as if it is FF regardless of the actual dynamic. Not a dealbreaker but it greatly messes with one of my songs.
Where is the rest of Auxilary Percussion?
Great! However, I would like to request that you add more drum kits, such as brush kits and other percussion instruments. I hope that one day I will be able to use a wider variety of drum kits in my music.
pretty realistic & I like the diverse sounds, but I have some nitpicks: suspended cymbal sounds janky sustained or transitioning between certain dynamics, snare drum with snare on sounds too much like the snare is off at lower dynamics, temple blocks use the wood blocks sound & have only 2 sounds instead of the usual 5 in most temple blocks.
Brake drum, Zildjian, thunder sheet, ocean drum, and marching machine would be great additions to the sound library.
Techniques should be expanded (via sound flags) for bowed mallets/cymbals, dead strokes, mallet shaft hits, striking with fingers, friction mallets, etc.
This addon is amazing and all the people who worked on it should be incredibly proud of what they have achieved. Using this is way better than the default sounds I only have one suggestion. It has a hard time registering the base marimba sounds and comes out very washed sounding so a small improvement to that could go far. Last the quality of roles, specifically in base, isn't great but is still a major step up compared to the default. Again great job I hope this isn't discouraging at all I only have a few small complaints otherwise Thank You for such a great plugin!
I'll want you add more drumkits, like jazz kit or brush kits (or Brushes in staff text)
This rocks. Some updates to add would be the scrape sound in soundflags for Gong, Piatti, Suspended Cymbal, & Tam-Tam, extend timpani range up higher than C4 (tenor timpani range), & even add the Rim Click for Concert Bass Drum (e.g. Ancient Voices by Michael Sweeney, etc.)
These samples are really realistic, one of my favorites has to be timps, especially with the addition of soft/hard mallets, and also xylophone, Piatti, and Timbales, are very crisp. However, with some other instruments, particularly snare, triangle and field drum are buggy. The triangle is too soft, and Field Drum and Concert snare are too ringy, and not crisp enough. Also, adding small/large sizes for Sus. Cym is good, so if we can also do that with snare, Piatti, Tam-Tam, then this would be perfect!
"Muse Percussion
Unknown error; could not complete download."
No error code given.
Please help.
I can't download the template it keeps on erroring is this a bug?